A downloadable game for Windows

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Micro Club

Algeria Game Challenge

Rushed Adventure

A From The Basement Game

Intro

Team name: From the Basement (Totally not a Radiohead reference)

Project name: Rushed Adventure.

Team members: 2 Art Designer & 2 Programmers.

  • MOKHTARI I. Ahmed (Indigo Wizard): Project direction, Game Design, Art Design (3D Modelling & 2D textures, Chara-Design) Storyline & Story scripts.
  • HARKAT L. Adel (Dragon): AI, Character interactions programming, physics implementation, Story Events scripts.
  • CHIRANE Haithem (Maverick): Art Design (Rigging & 3D Animation, Chara-Design), Level Design.
  • MADADI Youcef (Shiro): Character movements, Camera work, GUI, Event programming, sound implementation.

INTRODUCTION:

Synopsis: A long time ago, when the maps of the world haven't covered yet all the lands and seas, some were out there seeking what's more valuable to their esteem; Treasures, fame and glory... and there are those who thrive for the unknown in this vast and strange world.

We follow the story of a young man striving for adventure who travels the world to reach a land that's said it stands at the edge of the sea, the archipelago of Outerland.

During his journey, our protagonist will come across new folks, different cultures, exotic creatures and odd events…

DEFAULT CONTROLS:

  • Movement: ZSQD/WASD
  • Interact with environment: E
  • Jump: Space Bar
  • Run: L-Shift
  • Draw Sword: A
  • Draw Second Sword: A (twice) >Obtainable after completing the first objective of the quest.
  • Pause: Esc

MAIN MENU:

  • Start the Game: Starts a new game save of Rushed Adventure.
  • Resume: Resumes the ongoing game.
  • Exit: Quits the game and return to desktop.

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Type of game: Adventure RPG oriented game based on exploration and quests. #Adventure #RPG #Exploration #Quest #AGC

The game was developed as our entry for AGC "Algeria Game Challenge" on it's 9th Edition in a row (Algerian national game development annual event!)

NOTE: the name "Rushed Adventure" comes from the fact that the game was developed in about a week before the main event with 4 days of project implementation and 3 previous days of modelling. The main event (AGC) was open for 6 months but due to completely unpredicted events on national level and had impacts on academic level we had to delay our project scheduled until last minute x).

A big thanks to the team that worked so hard and rushed the implementation of the whole game in just 4 days in a really tough period. A big thanks also to Micro Club from University of Science and Technology Houari Boumediene, Algiers, Algeria who organized the Algeria Game Challenge event!

We're always open for feedback and hope you enjoy the game!

Download

Download
Rushed Adventure - From the Basement.zip 29 MB

Install instructions

No installation needed, just unzip the compressed file and launch the game's executable . Enjoy!

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